
The Last Fetch
The Last Fetch
Submitted for Brackeys Game Jam #2 (2025)
Objective
Collect loot each dungeon run and return to base to spend it on upgrades. Grow strong enough to reach the end of the dungeon, grab a potion for your dog, and make it back to base alive!
No second lives, if you die, your pup most likely won't make it...
Controls
- WASD: Move
- Space: Dash
- TAB: Upgrade Panel (at base)
- E: Drop Treasure (in the wild)
Game Flow
Each round, leave your base to collect loot. The more you carry, the slower you become, making it harder to get back safely, especially once enemies appear at night.
Spend your haul on upgrades at the base to carry more, run faster in tougher biomes, and increase your health. By day 7 or 8, you should be strong enough to attempt the final run: reach the dungeon’s end, grab the potion, and return all the way back to base alive.
Once you’re back at base with the potion, your dog will survive and you win!
Story
You’re an explorer hunting for gold in the wilderness when your companion is struck by a venomous snake. Time is running out. To get the antidote, you must cross dangerous biomes, collect treasure, and trade for better gear. Carry only what you need. Weight slows you down. When the sun sets, enemies spawn. Drag your bag back to base or abandon it to save yourself. Be fast! Your friend doesn’t have much time.
Upgrades
- Bag Capacity – carry more before slowdown kicks in.
- Boots – improved speed, especially in harder biomes.
- Health – increase max hearts so you can push deeper.
Loot Spawn Rates
Desert
| Segment | Gem | Gold | Crown |
|---|---|---|---|
| Regular (8/2/0) | 80.00% | 20.00% | 0.00% |
| Last (5/3/2) | 50.00% | 30.00% | 20.00% |
(Crown only appears on the last Desert segment.)
Grassland
| Segment | Gem | Gold | Crown | Book |
|---|---|---|---|---|
| Regular (3/1/4/2) | 30.00% | 10.00% | 40.00% | 20.00% |
| Last (3/2/4/3) | 25.00% | 16.67% | 33.33% | 25.00% |
Mudland
| Segment | Gem | Gold | Crown | Book |
|---|---|---|---|---|
| Regular (2/2/4/3) | 18.18% | 18.18% | 36.36% | 27.27% |
| Last (2/3/4/4) | 15.38% | 23.08% | 30.77% | 30.77% |
Credits
Art & Level Design: Zuzana (Procreate)
Code & Gameplay: Byron (Unity)
Watch a successful playthrough: YouTube
| Status | In development |
| Platforms | HTML5, Windows |
| Author | bluepenguindev |
| Genre | Adventure, Survival |
| Made with | Unity |
| Tags | 2D, Indie, Singleplayer, Unity |





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